Adobe Flash Player description


History
Flash grew out of a chain of thought that started in the 1980s with some ideas Jonathan Gay had at school, then at college and later while working for Silicon Beach Software and its successors.[1] In January 1993, Charlie Jackson, Jonathan Gay, and Michelle Welsh started a small software company called FutureWave Software and created their first product, SmartSketch. A drawing application, SmartSketch was designed to make creating computer graphics as simple as drawing on paper. Although SmartSketch was an innovative drawing application, it didn't gain enough of a foothold in its market. As the Internet began to thrive, FutureWave began to realize the potential for a vector-based web animation tool that might easily challenge Macromedia's often slow-to-download Shockwave technology. In 1995, FutureWave modified SmartSketch by adding frame-by-frame animation features and re-released it as FutureSplash Animator on Macintosh and PC. By that time, the company had added a second programmer Robert Tatsumi, an artist Adam Grofcsik, and a PR specialist Ralph Mittman. The product was offered to Adobe and used by Microsoft in its early (MSN) work with the Internet. In December 1996, Macromedia acquired the vector-based animation software and later released it as Flash



* Macromedia Flash 2 (1997) Features: Support of stereo sound, enhanced bitmap integration, buttons, the Library, and the capability to tween color changes.

* Macromedia Flash 3 (1998) Features: Brought improvements to animation, playback, and publishing, as well as the introduction of simple script commands for interactivity. Macromedia ships its 100,000th Flash product this year, as well.

* Macromedia Flash 4 (1999) Features: Achieved 100 million installations of the Flash Player, thanks in part to its inclusion with Microsoft Internet Explorer 5. Flash 4 saw the introduction of streaming MP3s and the Motion Tween. Initially, the Flash Player plug-in was not bundled with popular web browsers and users had to visit Macromedia website to download it, but as of year 2000, the Flash Player was already being distributed with all AOL, Netscape and Internet Explorer browsers. Two years later it shipped with all releases of Windows XP. The install-base of the Flash Player reached 92% of all Internet users.

* Macromedia Flash 5 (2000) Features: Flash 5 was a major leap forward in capability, with the evolution of Flash's scripting capabilities as released as ActionScript. Flash 5 also saw the ability to customize the authoring environment's
interface.

* Macromedia Generator was the first initiative from Macromedia to separate design from content in Flash files. Generator 2.0 was released in April 2000 and featured real-time server-side generation of Flash content in its Enterprise Edition. Generator was discontinued in 2002 in favor of new technologies such as Flash Remoting, which allows for seamless transmission of data between the server and the client, and ColdFusion Server.

* In October 2000, usability guru Jakob Nielsen wrote a polemic article regarding usability of Flash content entitled "Flash 99% Bad". (Macromedia later hired Nielsen to help them improve Flash usability.)

* In September 2001, a survey made for Macromedia by Media Metrix showed that out of the 10 biggest websites in the United States, 7 were making use of Flash content.[citation needed]
* On March 15, 2002, Macromedia announced the availability of Macromedia Flash MX and Macromedia Flash Player 6, with support for video, application components, shared libraries, and accessibility.

* Flash Communication Server MX, also released in 2002, allowed video to be streamed to Flash Player 6 (otherwise the video could be embedded into the Flash movie).

* Flash MX 2004 was released in September 2003, with features such as faster runtime performance up to 8 times with the
enhanced compiler and the new Macromedia Flash Player 7, ability to create charts, graphs and additional text effects with the new support for extensions (sold separately), high fidelity import of PDF and Adobe Illustrator 10 files, mobile and device development and a forms-based development environment. ActionScript 2.0 was also introduced, giving developers a formal Object-Oriented approach to ActionScript. V2 Components replaced Flash MX's components, being rewritten from the ground up to take advantage of ActionScript 2.0 and Object-Oriented principles. Flash MX 2004 was the first release of Flash to be segmented into "Basic" and "Professional" versions. The Basic version was targeted at traditional Flash animators while
the Professional version brought more advanced capabilities that developers would use, for example the data components.

* In 2004, the "Flash Platform" was introduced. This expanded Flash to more than the Flash authoring tool. Flex 1.0 and Breeze 1.0 were released, both of which utilized the Flash Player as a delivery method but relied on tools other than the Flash authoring program to create Flash applications and presentations. Flash Lite 1.1 was also released, enabling mobile
phones to play Flash content.

* Macromedia Flash 8 (2005) is touted by Macromedia as the most significant upgrade to Flash since Flash 5. New features included filter effects and blending modes, bitmap caching, a new video codec called On2 VP6, an enhanced type rendering engine called FlashType, an emulator for mobile devices, and several enhancements to the ActionScript 2.0 spec, such as the BitmapData class, several geometric classes, and the ConvolutionFilter and DisplacmentMapFilter classes.

* Flash Lite 2 was also released in 2005, which brought its capabilities in line with Flash Player 7.
* On December 3, 2005, Adobe Systems acquired Macromedia and its product portfolio (including Flash).[2]

* Flash Player 9 was released for Windows and Mac OS in 2006, which marked the first time a Flash Player major release occurred without a simultaneous Flash authoring program major release. Flex 2.0 was released in conjunction with Flash Player 9, and the player will be continued when Flash Authoring 9 is released in 2007. For the first time in the history of Flash, the Flash Player will have had an opportunity to become widely installed before the release of the equivalent Flash program.

* Flash Player 9 was released for Linux in January 2007.[3]

* Flash CS3 in 2007, originated from Flash 8 with several updates for integrating into other Adobe products, is released as a bundled software of the Adobe Creative Suite 3. This currently-newest version also brings ActionScript 3.0 and a new xml engine to the Flash authoring tool. Also has an improved and optimized GUI like the rest of the CS3 suite.



History (Authoring tool)


* FutureSplash Animator (Spring 10 April 1996) - initial version of Flash with basic editing tools and a timeline

* Flash 1 (November 1996) - a Macromedia re-branded version of the FutureSplash Animator

* Flash 2 (June 1997) - Released with Flash Player 2, new features included: the object library

* Flash 3 (31 May 1998) - Released with Flash Player 3, new features included: the movieclip element, JavaScript plug-in integration, transparency and an external stand alone player

* Flash 4 (15 June 1999) - Released with Flash Player 4, new features included: internal variables, an input field, advanced Actionscript, and streaming MP3

* Flash 5 (24 August 2000) - Released with Flash Player 5, new features included: ActionScript 1.0 (based on ECMAScript, making it very similar to JavaScript in syntax), XML support, Smartclips (the precursor to components in Flash), HTML text formatting added for dynamic text

* Flash MX (ver 6) (15 March 2002) - Released with Flash Player 6, new features included: a video codec (Sorenson Spark), Unicode, v1 UI Components, compression, ActionScript vector drawing API

* Flash MX 2004 (ver 7) (9 September 2003) - Released with Flash Player 7, new features included: Actionscript 2.0 (which enabled an object-oriented programming model for Flash), behaviors, extensibility layer (JSAPI), alias text support, timeline effects

* Flash MX Professional 2004 (ver 7) (9 September 2003) - Released with Flash Player 7, new features included all Flash MX 2004 features plus: Screens (forms for non-linear state-based development and slides for organizing content in a linear slide format like PowerPoint), web services integration, video import wizard, Media Playback components (which encapsulate a complete MP3 and/or FLV player in a component that may be placed in a SWF), Data
components (DataSet, XMLConnector, WebServicesConnector, XUpdateResolver, etc) and data binding APIs, the Project Panel, v2 UI components, and Transition class libraries.

* Flash Basic 8 (released on 13 September 2005) - A less feature-rich version of the Flash authoring tool targeted at new users who only want to do basic drawing, animation and interactivity. Released with Flash Player 8, this
version of the product has limited support for video and advanced graphical and animation effects.

* Flash Professional 8 (released on 13 September 2005) - Released with the Flash Player 8, Flash Professional 8 added features focused on expressiveness, quality, video, and mobile authoring. New features included Filters and blend modes, easing control for animation, enhanced stroke properties (caps and joins), object-based drawing mode, run-time bitmap caching, FlashType advanced anti-aliasing for text, On2 VP6 advanced video codec, support for alpha transparency in video, a stand-alone encoder and advanced video importer, cue point support in FLV files, an advanced video playback component, and an interactive mobile device emulator.

* Flash CS3 Professional (ver 9) (released on 16 April 2007) - Flash CS3 is the first version of Flash released under the Adobe name. CS3 features full support for Actionscript 3.0, allows tweens to be converted into Actionscript, adds better integration with other Adobe products such as Photoshop, and also provides better Vector drawing behavior,
becoming more similar to Adobe Illustrator and Adobe Fireworks.




Adobe Flash,

Or simply Flash, refers to both the Adobe Flash Player, and to the Adobe Flash Professional multimedia authoring program. Adobe Flash Professional is used to create content for the AdobeEngagement Platform (such as web applications, games and movies, and content for mobile phones and other embedded devices). The Flash Player, developed and distributed by Adobe Systems (which acquired Macromedia in a merger that was finalized in December 2005), is a client application available in most common web browsers. It features support for vector and raster graphics, a scripting language called ActionScript and bi-directional streaming of audio and video. Thereare also versions of the Flash Player for mobile phones and other non-PC devices.Strictly speaking, Adobe Flash Professional is an integrated development environment (IDE) while Flash Player is a virtual machine used to run, or parse, the Flash files. But in contemporary colloquial terms "Flash" can refer to the authoring environment, the player, or the application files.Since its introduction in 1996, Flash technology has become a popular method for adding animation and interactivity to web pages; several software products, systems, and devices are able to create or display Flash. Flash is commonly used to create animation, advertisements, various web-page components,to integrate video into web pages, and more recently, to develop rich Internet applications.The Flash files, traditionally called "Flash movies" or "Flash games", have a .swf file extensionand may be an object of a web page, strictly "played" in a standalone Flash Player, or incorporated into a Projector, a self-executing Flash movie with the .exe extension in Windows. Flash Video files havea .FLV file extension and are utilize

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